Battling Beetles
A fast-paced board game I designed, playtested and printed. Quirky art, simple mechanics, gleeful chaos.
I design with a sharp eye for detail, a love for bold ideas – branding, games, editorial, documentary.
Selected work
A fast-paced board game I designed, playtested and printed. Quirky art, simple mechanics, gleeful chaos.
Logos and brand systems that give a personality a clear, confident voice.
Sixty seconds on the ruins and legend of Tintagel Castle – myth and history, told fast.
A bright, nostalgic cover for Daisy Jones & the Six – type, texture and memory.
A quick, clear how-to-play film for Battling Beetles.
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